Apps, especially game apps, should be slightly self-explanatory, and also funny or catchy for extra effect. The name of the game Ridiculous Fishing is certainly self-explanatory. The game, built in a modern/minimalistic sort of way is addicting, fun and quite ridiculous. And all you is fish.

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There are already some fishing games out there on the market, but RF takes it to a whole new perspective. Instead of making a realistic fishing app, where you flick the phone to cast the line, and spin your finger to reel it in. RF is more of a puzzle/strategy game like Candy Crush or Threes turned fishing. In a good way.

To play, all you do is tap the screen, and you cast the line down the screen, which is like a cross-section of a ocean. On the way down, you have to avoid odd-looking fish so you can get deeper. When you hit a fish, you hook it and start going upward. On the way up, you try to HIT the most fish, hooking them so you can sell them at the top.

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There is many ways in RF that keep you playing. To have a good game, you must have rewards or features that keep the game interesting. Otherwise, the gamer will lose interest and move on. There are exceptions, like Flappy Bird, but Ridiculous Fishing isn’t one of them. There is one way, when the deeper you get the species of fish get more divergent. When you hook a certain amount of fish, you can move on the next location. The second, lesser incentive is gaining more money to buy items.

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Everything about Ridiculous Fishing is well thought out and designed. It may sound like I’m just being paid to say this, but you’ll just have to trust me. The modern design really looks great with the game, everything from the fish, to the wood grain on the boat, to the numbers look great. It has everything a game needs, and nothing about it could really be pointed out, like “Ohhh, the programmers really forgot about that, that’s bad.” If you don’t like the game, it’s just not your type. But I like it. (even it’s website is well made)