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TOTW: Google's Project Ara Modular Phone May Be The Future Of SmartphonesOctober 30, 2014
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AOTW: Civilization V Brave New World Review
Finally! After waiting a year since the last update, Civilization V has been updated in the form of a expansion pack, Brave New World. After coming out on July 9th in the US and July 12th everywhere else, I got to play it and I have to say it is worth the money. If you want a more fully-detailed description of the game, go to the preview. The information was correct. Here, I will go over gameplay strategies and other specifics.
Culture
First of all, the Social Policy Tree has been updated to add 2 new trees: Exploration and Aesthetics. Aesthetics provides support to culture-seeking player, with policies such as reducing the culture cost of policies by 15%. But the real way to win a culture victory is Tourism. To get tourism, you have to produce Great Artists, Writers and Musicians. They can be expended to leave Great Works behind. Each of these Great Works are worth 2 Tourism points. But, you have to house these in building such as Museums, Palaces and Wonders. Without a housing, you will be forced to either wait, produce one, or use the Plan B bonus. Trust me, that is frustrating. I had a Golden Age that lasted practically half the game since I didn’t have a house for the Great Artists. Anyway, put your Great People into cities that are already producing culture, producing Great People, producing more culture. It is a vicious cycle. To win a Culture Victory, you just have to have “Influential” (it rates your tourism influence over other civs in levels) Tourism for every other civ. Also, one civ that can help you achieve this is the new Pedro II of Brazil. who gets extra Tourism and culture in Golden Ages, or “Carnivals”.
Diplomacy
The real only change to Diplomacy is the World Congress, but it is a great one. Once one civ has met everyone in the world, the World Congress begins. Whoever triggered is hosts the first sessions. The hosts get reassigned each new age, but with a reward. First, you and the person with the 2nd most delegates get to propose resolution, which are bonuses that get voted on. Delegates are your votes. If you are the host, you automatically get a couple extra delegates. Other ways to get more Delegates are by wonders and other special features, but one way is very important city-state allies. In the 2nd age of the Congress, city-state allies give you an extra vote. So, before the congress, use you money and do all you can to win over city-states. Also, when the time comes to get a new host, use all your delegates. It is crucial. Because later on when it automatically proposes World Leader, which triggers the Diplomatic victory.
War
Not much has been changed in war, for that was what Gods and Kings waas about. But, a civ that strives on war and dominancy was added: Zulu. If war is your goal, Zulu would be a good choice of a civ.
Science
Like war, science was not altered in Brave New World. Only, like G&K, a new civ that is a mix between war and science was introduced: Ashurbanipal. Every time you capture a city as him, you can steal one of their already-researched techs. Very handy.
Overall, Brave New World defiantly did not disappoint. It’s new features, such as Tourism and Trade Routes, which I did not mention but can be read about in the preview, are so adverse and realistic. Every year, Civ gets closer and closer to felling like real life. And if you haven’t bought Civilization V Brave New World, something is really wrong with you and you should buy it and change that.
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