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TOTW: Google's Project Ara Modular Phone May Be The Future Of SmartphonesOctober 30, 2014
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Posts tagged computers
TOTW: What To Come In 2014 For Technology
11 years
2013 was a great year for technological breakthroughs. New iPhones, new iPads, curved screens and more are just some of the things that were developed in 2013. But there is one question that is still being asked: what does the new year hold for us? There have been many promises, leaks and hints throughout the end of last year, and we can only wait and see if they become true. But we can predict.
There are many things that are very likely to happen in 2014. One of which is the highly awaited public release of Google Glass. When Project Glass was released as a concept to developers back in Google I/O, the frenzy of publicity began. Everyone was completely memorized by the possibility of a computer on your glasses, and apps soon began popping up everywhere for every usage. These glasses and almost certainly being released on the early 2014 Google I/O. Of course, millions and billions of people will learn about these glasses and become intrigued enough to buy one, and Google Glasses will soon be seen everywhere. This will certainly cause some controversy, but will probably blow over soon enough.
We can’t forget Apple, though. At the 2014 WWDC, we can reasonably expect a new iPhone 6, which will probably be 50% percent lighter and 30% thinner. The retina will be better, and all the other stats will be much improved. The new Macbooks and iPads will most likely come at the later Apple conference, since at the last conference they were updated. After the release of the iPhone 5C, there is a chance that Apple will go down the color path with their other devices, especially the iPad Minis, which would definitely be a big surprise and a hit with the younger generation.
There has been one Apple product that I have been skirting around, but will now address. The iWatch. Samsung have already released their smartwatch, the Galaxy Gear, but the early version was slightly disappointing. First of all, it is not a stand-alone product, but only works if paired to a Galaxy smartphone. The functions of the watch itself is limited to answering call, which you then have to get you phone out to answer, checking social and SMS notifications, and using Samsungs 70 third-party app like Path, Evernote, Runkeeper and more. The design is not fantastic and somewhat slow if you are used to Apple products, so we can hope that Apple improves on that. What Apple would do to make the iWatch significantly better is (1) make it faster and more reactive and (2) make it stand-alone from Apple’s other devices. If they do that, then it might justify Samsungs price of $300.
Smartglass will certainly take a leap in the new year. Transparent phones are already being prototyped without any software (so it’s useless for now), but it still has a few noticeable spots of chips, cameras and such visible. Since, as in Corning’s brilliant video, A Day Made Of Glass 1 and 2, smartglass will be everywhere in every shape and size in the future, we cannot hope too much for this coming trip around the sun. Although, significant progress will be made, and curved or curving glass will definitely be upgraded, almost to the point of public release.
A Day Made Of Glass 2, paused and explained by Corning
All in all 2014 is certainly going to be an interesting year. Breakthroughs will be made in not only technology, but science, physics, and almost any other field you can think of. The big events to look out for this year is the Google I/O, the Apple WWDC, the 2014 CES, Macworld/iWorld Expo, and more. Just as in 2013, at just these events thousands of products and concepts will be released and showcased, its amazing that all this could be accomplished in one year. But for now, all we have to do is wait and let the scientists and engineers work their magic.
AOTW: Dots Puzzle Game – Warning, Very Additctive
0Puzzle games have been growing substantially in the mobile gaming ratings, being a very good way to waste time. Nowadays, when you are on the subway, walking to work, or even just in an escalator, you just have to grab your phone and work on that puzzle game you just can’t solve, or that game that you really really want to break the record for. Games such as Candy Crush and Spell Tower are skyrocketing, and Dots, a simple puzzle game, may end up going through the roof.
Dots is based of a simple childrens concept: connect the dots. In childrens books, you connect the dots to make shapes. In dots, you connect the correctly colored dots to gain points. The board consists of a 6×6 grid of dots, and each dot could be one of these colors: red, blue, yellow, black or pink. You can connect dots of the same colors, only horizontally and vertically, to get points. Logically, the more dots you connect, the more points you get.
There are 2 ways to get more than the usual amount of points. First of all, if you make a square out of dots in a game, and connect them, you get a big bonus. Also, all the dots of that color disappear, leaving room for more and more rectangles. It is a cycle that you want to gain access to. The second way to gain more points is to use your power-ups. One power-up adds 5 moves or 10 seconds onto you clock, the second one takes away one dot, and the last one takes away all of one color, just like a square. The most helpful one is the last one, or expanders, but you have to buy all of them using points you earn during each game.
There are 3 modes of play in Dots: timed, 30 moves, and Endless. Timed is where you only get a minute to get as many points as you can. The trick in that type is just try to go fast- it doesn’t matter how small the ones you get are. The second one is 30 moves, which as you can probably tell, you have 30 moves in.To get a high score, contemplate the consequences of your moves and see if you can make a square. Endless, the last one, is a (obviously) infinite game that just keeps on going and keeps adding to your score. You can also quickly turn on gravity, which make the balls float around a fall to whatever side is near the ground, and when you turn it back on, they are shuffled.
Dots is overall a very fun and time consuming game. But, even though the regular game is consuming, it is one of those awesome games that you can start and quickly stop playing constantly and never even disrupt your game or your mind-set. In fact, while writing this, I was playing Dots off and on, and yet I still broke my personal record. The great new iOS 7 style interface and colors work great together, and it is just a great game for the busy, working person.
TOTW: Google’s New Minecraft MOD, qCraft
0Every generation has it’s fads, it’s popular way to dress, style, colors, how to act, but even more than all of those, especially for the newest generation, video games. And this current fad which almost everyone has heard of, is Minecraft. Except in Minecraft’s case, it has absolutely taken over the world and shows no sign of stopping. It is a indie-genre, or a genre it almost completely revived, sandbox games. Minecraft is a game where you are a guy in a now-famous world made of blocks. There are a couple modes of play, but the main one, creative, is set where you have unlimited resources, blocks and anything else that you can possible make in the game. Obviously, with that power, someone is going to go crazy and spend years making one building. Well, the results of these amazing buildings and statues are so good, Google has come up with it’s own MOD (a add in to the game to modify or add certain blocks, animals or abilities), qCraft.
Many of these Minecraft experts produce so intricate and well planned structures that even Google are saying “Hey, we can benefit from this.” qCraft is an attempt to get the newest generation of geniuses into a subject that I guess nobody would get into otherwise: quantum mechanics. In the MOD, qCraft introduces a new tool for Minecraft experts to play with. It lets them make block appear out of thin air, or only appear when you turn to look at it from a certain position. This is new for Minecraft users, the only equivalent would be having blocks be pulled into the ground by sticky levers. Still, this brings a whole new perspective, to the game, actually being to play around with the equivalent of something useful in this world.
So far, Minecraft has been purely out of fun. But, Google are trying to make it something that can help the world. And who knows? Maybe Minecraft will turn out to be the next easy and fun way to teach or learn. Just trying shows that anything can help, even video games, if you set out to make it. Minecraft is just the perfect example, since millions of young geniuses are spending many days working on something that they actually like, also stimulating their brain. I know, computers hurt your brain blah blah blah, but if they are going to spend time on the computer playing mindless games, this is just starting it off in the right direction.
TOTW: Godus, The Ultimate God Game
0Ever wonder what it would like to a god, if there even is one? What it would be like to move mountains, shape rivers, influence civilization, kill peasants, build houses and discover new land? Maybe not, but wouldn’t it be cool? Well, Peter Molyneux and 22Cans answered that little voice in the back of your mind saying “yes!” Not literally, but Godus, their new Beta game, puts you in that role. You can do everything that I so nicely put in the list above, and more.
Godus is Minecraft-style game, but very different in it’s own great ways. The plot of the game is quite simple. You start in a nice, small island with palm trees. Only two people are on the island are your 2 starting followers. They will be the original ancestors of your whole civilization. Eventually, you will create a pathway of land that will connect your island back to your original homeland. it is lush, green hills and plains with lots of space to build houses and grow you civilization (terrain varies).
The terrain is made up of topographic layers of ground that you, as god, can manipulate to, for instance, make space for housing. To make a house, you have to have a person wander over to a free plot of land. Unfortunately, the people are not under you direct control. Your two little followers are pretty easy to control, considering they get attracted to free plots of land. Once they go to a plot of land, they start building on it. A building takes varying time to build, depending on the size of the plot (30 seconds to 40 minutes). Once that is done, your followers go into the house, in which they produce a child in a certain period of time. If there is a job to be done in the vicinity, a little flag will pop up over the house to show that a person inside is ready, and your can click on him to let him out.
But if you thought letting him out would be free, or even changing the landscape is free, boy are you wrong. That’s what makes the game so diverse. There is this elixir-type thing in the game that you use as money. Getting people and changing the landscape cost money. Building houses, fortunately do not cost money. You get money by periodically clicking on the floating blob of elixir above every house, like people. The bigger the house, the more the money. The only other way to obtain and greedily spend money is chopping down trees and rocks, and buying one time special abilities and statues.
You progress in the game by finding resource cards and shrines. Remember, at the start, you only get a certain amount of land to work with. The rest is cut off in a colorless wall around your territory. You can expand your workable land by two ways. The first is by finding shrine relics and luring people (three at most) to come reestablish the shrine. Once the reestablishment is done, you get a expansion card, which expands your land. The second is by getting a certain amount of people, resulting in you getting either a ability or a expansion card. Each time you hit a population checkpoint, the next one is a little bit farther. That is another one of Godus’ ways of making sure you always have a goal.
Godus is based on the fact that you are shaping a growing civilization. To make the technology grow, and obtain better and better abilities, you have to find resource cards. They are the heart of the game. The sign that a resource card is hidden underneath the ground is that confetti is puffing above the ground. If you remove enough layers, you will hit a chest. Inside the chest, a resource card is hidden. Once you get a certain amount of certain resource cards, you can unlock technology cards such as bigger houses or the calendar.
Godus is a nice mix of a strategy game like Civilization V, and a creative game, like Minecraft. The the way they designed the terrain gives the player a certain amount of power, but not to much so that they can just do whatever they want and have the game become a goalless game like Minecraft, which gets boring after awhile. Godus doesn’t. Godus is still in Beta, so your version will auto-update every time a new update comes out. You can get the Beta version on Steam.
TechGot: Leap Moition Review
011 years
by FFtech
in Uncategorized
After months of waiting, Leap Motion finally came! Originally, It was supposed to come in July, but you know how crowd-funders are. Anyway, now that it is here, I can say some things about how Leap actually works.
First of all, the Leap hardware is really nice. It is about as long as you finger and half as light. On the top is the scan area, which takes up the whole top. That gives it a very wide viewing area to work with and gives you a lot of freedom. All you have to do is plug it into a computer using 1 usb cable, and download the Airspace software on your computer and you are all set. Simple.
Once you have downloaded the software, Leap goes through the “orientation”, which tells you how to work Leap (can view at any time). Then, it take you to Airspace. It literally is just the list of apps, a space-like background, a link to the online store, and a option to view the orientation. Again, Simple. At the very beginning, you have the option of downloading any of the free apps: Lotus, Shimsham, Cut The Rope and Molecules. Lotus is great; it basically harnesses the power of Leap and combines it in a very cool way with music. Shimsham is a 2 player gravity game that I also recommend. Cut The Rope is a Leap version of the classic iPhone app. It is fun, but very very short. And last of all, Molecules is what it sounds like: a 3D adjustable model of various chemicals.
Here come the disappointing part. Not disappointing by much, but still a little disappointing. Some of the apps, I said SOME, are a bit jumbled when it comes to the pin-point accuracy. Who knows why, but on some apps, such as the drum app AirBeats, the controls are a bit hard to use. For instance, most apps use the system where you keep your finger on a menu option for a certain amount of time to select. In some apps, the mouse may flicker around making it hard to do that. It can be very frustrating. Still, this is an amazing device for such a cheap price. Despite what I said, it would still be worth buying to for someone who wants to stay ahead of the game in tech. To learn more about the Leap, check out my original post on the Leap!
AOTW: Civilization V Brave New World Review
0Finally! After waiting a year since the last update, Civilization V has been updated in the form of a expansion pack, Brave New World. After coming out on July 9th in the US and July 12th everywhere else, I got to play it and I have to say it is worth the money. If you want a more fully-detailed description of the game, go to the preview. The information was correct. Here, I will go over gameplay strategies and other specifics.
Culture
First of all, the Social Policy Tree has been updated to add 2 new trees: Exploration and Aesthetics. Aesthetics provides support to culture-seeking player, with policies such as reducing the culture cost of policies by 15%. But the real way to win a culture victory is Tourism. To get tourism, you have to produce Great Artists, Writers and Musicians. They can be expended to leave Great Works behind. Each of these Great Works are worth 2 Tourism points. But, you have to house these in building such as Museums, Palaces and Wonders. Without a housing, you will be forced to either wait, produce one, or use the Plan B bonus. Trust me, that is frustrating. I had a Golden Age that lasted practically half the game since I didn’t have a house for the Great Artists. Anyway, put your Great People into cities that are already producing culture, producing Great People, producing more culture. It is a vicious cycle. To win a Culture Victory, you just have to have “Influential” (it rates your tourism influence over other civs in levels) Tourism for every other civ. Also, one civ that can help you achieve this is the new Pedro II of Brazil. who gets extra Tourism and culture in Golden Ages, or “Carnivals”.
Diplomacy
The real only change to Diplomacy is the World Congress, but it is a great one. Once one civ has met everyone in the world, the World Congress begins. Whoever triggered is hosts the first sessions. The hosts get reassigned each new age, but with a reward. First, you and the person with the 2nd most delegates get to propose resolution, which are bonuses that get voted on. Delegates are your votes. If you are the host, you automatically get a couple extra delegates. Other ways to get more Delegates are by wonders and other special features, but one way is very important city-state allies. In the 2nd age of the Congress, city-state allies give you an extra vote. So, before the congress, use you money and do all you can to win over city-states. Also, when the time comes to get a new host, use all your delegates. It is crucial. Because later on when it automatically proposes World Leader, which triggers the Diplomatic victory.
War
Not much has been changed in war, for that was what Gods and Kings waas about. But, a civ that strives on war and dominancy was added: Zulu. If war is your goal, Zulu would be a good choice of a civ.
Science
Like war, science was not altered in Brave New World. Only, like G&K, a new civ that is a mix between war and science was introduced: Ashurbanipal. Every time you capture a city as him, you can steal one of their already-researched techs. Very handy.
Overall, Brave New World defiantly did not disappoint. It’s new features, such as Tourism and Trade Routes, which I did not mention but can be read about in the preview, are so adverse and realistic. Every year, Civ gets closer and closer to felling like real life. And if you haven’t bought Civilization V Brave New World, something is really wrong with you and you should buy it and change that.
AOTW: Civilization V Brave New World Preview
0Whatever kind of gamer you are, wether it is RPG or puzzle, you have got to have heard of Sid Meier’s Civilization V. Civ V is a game where you start as a pre-made civilization, such as Napoleon, Gandhi, Ramesses II and Elizabeth I. Each of these civs have special units and abilities. Basically, you try to beat AI civs, and control the world on way or another. I could go on forever, but, for this I am going to assume you know how to play. Anyway, after about a year to play around with Civ V’s 1st expansion pack Gods And Kings, Sid Meier announced announced a second expansion pack, Brave New World. And from information we have now, it’s going to be a big change.
Civs
First of all, 9 new civs will be added to the game. Here are the most exiting of the bunch:
Ashurbanipal Of Assyria: Being the 3rd Mesopotamian civ, after Darius and Nebuchadnezzar, Ashurbanipal of Assyria has the amazing ability Treasures of Nineveh. It allows you to steal a enemy technology every time you capture a city! This is great for any war-going players that want to have superior weapons and techs.
Gajah Mada Of Indonesia: Gajah Mada is personally my favorite of the new civs. His ingenious animation is incredibly amazing (OK fine. That my be overdoing it). Spice Islanders, Gajah’s ability, gives each of their fist 3 cities on continents other than the founding continent a free luxury resource of your choice.
Pocatello Of The Shoshone Native Americans: After Hiawatha, Pocatello is the second native american leader. His ability Great Expanse gives his founded cities a free extra tile. Also, their soldiers get a combat bonus when fighting in their own territory. Comanche Riders, his special unit (along with Pathfinder), is a awesome horse rider that replaces Calvary.
Shaka Of The Zulus: Ashurbanipal goes for science; Gajah Mada for trading/culture; Pocatello for expansion; Zulu for war. His best unit, the Impi, replace the Pikemen. They can attack twice, once in range, once in melee in one turn. Also, his ability makes war more efficient and less taxing.
Overall, it is amazing how the designers can come up with so many civs with so many unique abilities and units. They almost certainly have historians working for them. Plus, the tourism and trade route features are used in many of the new abilities. Interestingly, many of the new civs, including Brazil (Rio), Indonesia (Jakarta), Morocco (Marrakech), Portugal (Lisbon) and Venice (Venice) have had their capitals upgraded from city-states. Consequently, about 19 city-states have been added. I have to say, they did a good job (or at least I think).
Diplomacy
The main focus in BNW is making the game more interesting for culture/diplomatic playing in later stages of the game. A big update is the new World Congress. The World Congress is the new way to win a Diplomatic Victory. The World Congress gets initiated when one player meets all the civs, and has the tech Printing Press. Then, you automatically get introduced to all of them. Whoever initiated the Congress hosts it, meaning they get an extra delegate. Each delegate counts for 1 vote (allied city-states can get you more delegates). They are voting on what is called a resolution. The resolution are different bonuses, some projects (Manhattan Project), some rules. The host civ and the civ with the most delegates each pick a resolution, and they get voted on. This gets repeated every so-and-so turns, until the United Nation is built and they elect a World Leader for the Diplomatic Victory.
Culture
Even more than diplomacy, culture in has been completely turned on it’s head. There are several different new features:
Social Policies/Ideologies
First of all, the Social Policy tree has been changed. Instead of Autocracy, Order and Freedom, which have been changed into the three main Ideologies, there are now Exploration and Aesthetics. Exploration gives more sight and movements, and Aesthetics boosts culture. Commerce has also been changed, giving it the power to upgrade your trade routes.
To make culture not as bland, Fraxis added Ideologies in BNW. Ideologies are basically trees of upgrades (like in religions). As I said, you can choose Autocracy, Order or Freedom. Each has it’s own upgrades, or Tenets, which also influence your relation with other civs.
Tourism
Tourism is like your counter to other civs culture defense. To generate more tourism, you use things like having open boarder treaties or wonders. Your tourism is rated in 4 or maybe 5 levels: Exotic, Familiar, Popular, Influential and maybe Dominant. If your tourism is strong enough, the public might second guess their chosen Ideology, creating unhappiness (this can be monitored in the Public Opinion bar). If it gets really bad, their cities may switch over to you. If you become Influential in every other civ, you win a Culture Victory.
Trade Routes
Trade Routes have also been upgraded in BNW. The regular trade routes made by roads still exist, but are just called “City Connections”. Regular Trade Routes are now physical (if you can say that for a video game) units. They can be made in the form of Caravans (for land) or Cargo Ships (for sea). For each unit, you can pick which city you want to have it go to. Each city has it’s own production. Unfortunately at the start, you can only have 2 trade routes, but select civs and policies can change that. Usually you end up with 7 or 8. Trade routes also carry religious, scientific and tourism-related bonuses to the other city.
As much as I would like all this to be real (and it probably is), there’s a small chance that it could be wrong. But for now, let’s assume it’s right for the fun of it. Assuming that, I could go on forever on all the new stuff there is. But I will save it for the review. This is a very exciting release for Civilization fans everywhere. And if you don’t have it, I suggest you get it now. It is probably the best stragety game out there, and Brave New World just made it more complete. Check back here for my review after the release on July 9th in America, and July 12th everywhere else!
AOTW: Steam Game Store
0Games have been a part of computers for a long time. Whether it is a strategy, puzzle, RPG or action game, most everyone has their own preferences on which games they like. But when you go to buy the game from a store like GameStop (which wastes time), it can be a hassle (which wastes more time). Steam is one of the many apps that allow you to buy and download games straight from the app (such as Good Old Games and the Apple App Store). This is amazingly helpful, especially for a frequent gamer.
One great thing about not having to use a CD is that it frees up space for other disks. Also, if you lose the disk, you’re out of luck. With Steam, you can play the game anytime, and it even makes a sidebar shortcut for Macs. When you launch the Steam app, you can choose between a couple options: Library, where you can browse your games, Store, where you get your games, News, where you can get news about new games, and Community. Community is where people can interact with friends, view their profile and achievements and look at/buy mods for games such as Civilization V. The Community section really gives the app a social media fell that other game stores don’t have.
Steam is truly a great app. Not only can you easily buy apps and interact with other gamers, but you also save money. Steam frequently have sales on specific games that, sometimes, takes a lot off the already relatively low price. Overall, Steam is a very useful way to download games even if you don’t use the Community section and I highly recommend it.